If it’s real, it would be awesome! Apple will reference lossless and Dolby Atmos in Apple Music

There have been rumors that Apple is preparing to launch a lossless audio service plan.

It is reported today that the browser tab in the cross-Apple platform music application has begun to display an eye-catching notice.

It is hinting that Apple Music will make a major announcement.

Under the heading Coming Soon, it says “Be prepared-the music is about to change forever.”


It also comes with a dynamic Apple Music logo video screen. The dynamic logo is a rotating effect that switches back and forth between white characters on a black background and black characters on a white background. This may imply the surround sound characteristics of spatial audio.

Before the announcement, there were rumors that Apple was preparing to release the third-generation AirPods on May 18 (Tuesday).

At the same time, it will also prepare to launch a new “high-fidelity” level of Apple Music, which will provide lossless audio and may be compatible with spatial audio experience, that is, lossless audio streaming.

Now, the terms “Apple Lossless”, “Free Lossless”, “High Definition Lossless” and “Dolby Atmos” can already be found in the ‌Apple Music‌ web application.

And it was confirmed by MacRumors.

It can be guessed from these words that Apple is likely to announce the provision of higher-quality online music.

Users will be able to use Dolby Atmos with AirPods Pro and AirPods Max to play higher-quality songs with some form of spatial audio.


The additional code indicates that only certain songs may be able to play losslessly and the audio stream of Dolby Atmos.

Because Apple has mentioned two badges on multiple occasions with the words “with lossless” and “with panoramic sound”, these two badges may appear in ‌Apple Music‌ compatible songs.

Lossless audio files can retain every detail of the original file. But enabling this option will consume a lot of data and take up more space.

10 GB of space can store 3000 high-quality songs, only 1000 lossless songs, and only 200 high-resolution lossless songs.

Lossless streaming will consume a lot of data.

Data consumed by a 3-minute song: about 1.5 MB for high efficiency, 6 MB for high quality at 256 kbps, 36 MB for lossless 24-bit/48 kHz, and about 145 MB for high-resolution 24-bit/192 lossless kHz.

But these also depend on the availability of songs, network conditions and the capabilities of the connected speakers or headphones.